1000pt SoC Eshin
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1000pt SoC Eshin
Well, here's the 1000pt version of my 750 list, what do you think?
Heroes
Eshin Assasin armed with the weeping blade-150
Eshin Sorceror upgraded to lvl 2-90
Eshin Sorceror upgraded to lvl 2-90
Core
5 night runners with extra hand weapons-35
5 night runners with extra hand weapons-35
5 night runners with extra hand weapons-35
5 night runners with throwing stars-35
5 night runners with throwing stars-35
5 night runners with throwing stars-35
5 night runners with throwing stars-35
5 night runners with slings-45
5 night runners with slings-45
6 night runners-30
6 night runners-30
Special
5 Tunnelers with poisoned hand weapons-85
5 gutter runners with poisoned hand weapons-70
5 gutter runners with poisoned hand weapons-70
Rare
5 poisoned wind globadiers-50
Total=1000
total models=80
Thanks in advance for the replies!
Heroes
Eshin Assasin armed with the weeping blade-150
Eshin Sorceror upgraded to lvl 2-90
Eshin Sorceror upgraded to lvl 2-90
Core
5 night runners with extra hand weapons-35
5 night runners with extra hand weapons-35
5 night runners with extra hand weapons-35
5 night runners with throwing stars-35
5 night runners with throwing stars-35
5 night runners with throwing stars-35
5 night runners with throwing stars-35
5 night runners with slings-45
5 night runners with slings-45
6 night runners-30
6 night runners-30
Special
5 Tunnelers with poisoned hand weapons-85
5 gutter runners with poisoned hand weapons-70
5 gutter runners with poisoned hand weapons-70
Rare
5 poisoned wind globadiers-50
Total=1000
total models=80
Thanks in advance for the replies!
Warlord Solskritt- Imperial Guard Commissar
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Number of posts : 1105
Age : 31
Location : Miami Beach,Florida
Armies : Rats,Uruk-Hai,Germans
Registration date : 2008-03-03
Re: 1000pt SoC Eshin
Sounds rather impressive, I personally wonder why so many units? I mean, there is a distinct possibility that somebody could shoot one of those units and route half your army if they run through each other, or worse still if they destroy a whole unit at once, then everyone within 6'' needs to take a leadership check, not good for skaven!
Just a thought, maybe combining some of the units may be helpful, also more attacks in too!
Just a thought, maybe combining some of the units may be helpful, also more attacks in too!
scurrdi- Chaos God
- Number of posts : 2520
Registration date : 2008-03-04
Re: 1000pt SoC Eshin
The other problem with this list is that you'll have trouble dealing with fully ranked units.. Since NOTHING in your army negates ranks.
Also, armies with high armour saves may give you some trouble.
Also, armies with high armour saves may give you some trouble.
Ovich- Lord of Chaos
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Number of posts : 2629
Age : 50
Location : Miami, FL
Armies : Iron Warriors, Empire, Woodelves, Vampire Counts, Warriors of Chaos, Mid War Italians, Late War Soviets, Skorne
Registration date : 2008-02-29
Re: 1000pt SoC Eshin
Ovich wrote:The other problem with this list is that you'll have trouble dealing with fully ranked units.. Since NOTHING in your army negates ranks.
The point is to try not to get into combat with fully ranked units if possible unless completely necessary because ranked units will almost always win through static CR.
Warlord Solskritt- Imperial Guard Commissar
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Number of posts : 1105
Age : 31
Location : Miami Beach,Florida
Armies : Rats,Uruk-Hai,Germans
Registration date : 2008-03-03
Re: 1000pt SoC Eshin
You know whats missing form this list though?
The Brass Orb baby ! yeah.
Characters hit have to take an initiative test or be slain outright with no saves of any kind !
Say goodbye mister Slaan Mage Priest... who by the way, does not get a look out sir rule
The Brass Orb baby ! yeah.
Characters hit have to take an initiative test or be slain outright with no saves of any kind !
Say goodbye mister Slaan Mage Priest... who by the way, does not get a look out sir rule
Ovich- Lord of Chaos
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Number of posts : 2629
Age : 50
Location : Miami, FL
Armies : Iron Warriors, Empire, Woodelves, Vampire Counts, Warriors of Chaos, Mid War Italians, Late War Soviets, Skorne
Registration date : 2008-02-29
Re: 1000pt SoC Eshin
Holy shit thats good! I just looked it up and that thing is deadly man. Only thing that sucks is that it scatters and he does get a look out sir.
Warlord Solskritt- Imperial Guard Commissar
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Number of posts : 1105
Age : 31
Location : Miami Beach,Florida
Armies : Rats,Uruk-Hai,Germans
Registration date : 2008-03-03
Re: 1000pt SoC Eshin
Why would he get a look out sir ? . All shooting at the Slann is treated separately from the unit since he is a large target. He does not benefit from the look out sir rule.
It's the reason people buy him that 2+ ward save Plaque
Plus the slann takes up 4 spaces worth of troops, so even with the scatter, you have a good chance of at least getting a partial on him.
It's the reason people buy him that 2+ ward save Plaque
Plus the slann takes up 4 spaces worth of troops, so even with the scatter, you have a good chance of at least getting a partial on him.
Ovich- Lord of Chaos
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Number of posts : 2629
Age : 50
Location : Miami, FL
Armies : Iron Warriors, Empire, Woodelves, Vampire Counts, Warriors of Chaos, Mid War Italians, Late War Soviets, Skorne
Registration date : 2008-02-29
Re: 1000pt SoC Eshin
Thats wht Im using my Marksmen of Miligriano next time I face the Gecko's. Ill turn that obese lizard into a pair of boots...ok maybe 6 pairs of boots.
rokassan- Internet bully
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Number of posts : 3612
Age : 49
Location : Miami
Armies : [40k]Chaos SpaceMarines,IG,Orks,Chaos Demons[FoW]MW-Italians,LW-Pnz.Gren(Grossdeutchland Div.),LW U.S.Para's,[Fantasy]Orc's [LotR] Easterling force,FoW-EW French force.(LW and MW) Hungarian Tank company.
Registration date : 2008-02-27
Re: 1000pt SoC Eshin
Marksmen, Shmarksmen..
They'll hit on 4s , need 6's to wound and then he has a 4+ or 2+ ward save.
Plus he has like 6 wounds
I don't think he's going down to xbow fire anytime soon
They'll hit on 4s , need 6's to wound and then he has a 4+ or 2+ ward save.
Plus he has like 6 wounds
I don't think he's going down to xbow fire anytime soon
Ovich- Lord of Chaos
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Number of posts : 2629
Age : 50
Location : Miami, FL
Armies : Iron Warriors, Empire, Woodelves, Vampire Counts, Warriors of Chaos, Mid War Italians, Late War Soviets, Skorne
Registration date : 2008-02-29
Re: 1000pt SoC Eshin
no they hit on three's...BS of 4.
rokassan- Internet bully
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Number of posts : 3612
Age : 49
Location : Miami
Armies : [40k]Chaos SpaceMarines,IG,Orks,Chaos Demons[FoW]MW-Italians,LW-Pnz.Gren(Grossdeutchland Div.),LW U.S.Para's,[Fantasy]Orc's [LotR] Easterling force,FoW-EW French force.(LW and MW) Hungarian Tank company.
Registration date : 2008-02-27
Re: 1000pt SoC Eshin
Ovich wrote:Why would he get a look out sir ? . All shooting at the Slann is treated separately from the unit since he is a large target. He does not benefit from the look out sir rule.
It's the reason people buy him that 2+ ward save Plaque
Plus the slann takes up 4 spaces worth of troops, so even with the scatter, you have a good chance of at least getting a partial on him.
Ahh ok, I didn't know he was a large target lol. Damn I would love to see the look on my opponent's face when my crappy ass skaven hero throws the orb at the Slann and kills him. it'd be like
Warlord Solskritt- Imperial Guard Commissar
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Number of posts : 1105
Age : 31
Location : Miami Beach,Florida
Armies : Rats,Uruk-Hai,Germans
Registration date : 2008-03-03
Re: 1000pt SoC Eshin
Oh yeah... I forgot about the +1 for large target bill...
So if the Slann is at close range... which would probably be bad for your xbowmen.. you'd hit him on 2s..
So if the Slann is at close range... which would probably be bad for your xbowmen.. you'd hit him on 2s..
Ovich- Lord of Chaos
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Number of posts : 2629
Age : 50
Location : Miami, FL
Armies : Iron Warriors, Empire, Woodelves, Vampire Counts, Warriors of Chaos, Mid War Italians, Late War Soviets, Skorne
Registration date : 2008-02-29
Re: 1000pt SoC Eshin
Correct the +1 for a large target would make me hit him on a 2+. My mercs have a BS of 4. Those guys are pretty good. Thats why I got them.
rokassan- Internet bully
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Number of posts : 3612
Age : 49
Location : Miami
Armies : [40k]Chaos SpaceMarines,IG,Orks,Chaos Demons[FoW]MW-Italians,LW-Pnz.Gren(Grossdeutchland Div.),LW U.S.Para's,[Fantasy]Orc's [LotR] Easterling force,FoW-EW French force.(LW and MW) Hungarian Tank company.
Registration date : 2008-02-27
Re: 1000pt SoC Eshin
thing is Bill that xbows dont have the stopping power to take one out, unless you have like 20+ shooting at it for a few turns, if hes so close to you that you get the short range, then you are in trouble.
luis the young- The Lord of Cuba
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Number of posts : 2971
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Registration date : 2008-03-03
Re: 1000pt SoC Eshin
I think Stephan was talking about if you were at long range, which is only 15'' + away.
Either way, the poison weapons will help with heavily armored troops, only cause it will force them to make saves. The general "hit and run" tactic could work too.
Either way, the poison weapons will help with heavily armored troops, only cause it will force them to make saves. The general "hit and run" tactic could work too.
scurrdi- Chaos God
- Number of posts : 2520
Registration date : 2008-03-04
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