Khorne Berzerkers
+4
lordfairfax2001
rokassan
luis the young
Forcefed24
8 posters
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Khorne Berzerkers
Man,
Despite the fact that the newest edition of the chaos codex took a lot of the flavor away from those marines, I must say that I do like Khorne Berzerkers. The amount of attacks they pour on is Viscious. After 2 or 3 close combats with my squad of Berzerkers, the sargeant in the squad never even had the chance to attack the enemy, because all had been layed low before he could. The Furous Charge works out fantastic, the ability to increase initiative and strength over a space marine force pays great dividends. I can only imagine what these beasts must have been like with the psycho charge at the beginning of each turn along with Khornate chainaxes. They assisted my tzeentch force with distinction, and I regret not having them earlier.
verry Niiice.....
Despite the fact that the newest edition of the chaos codex took a lot of the flavor away from those marines, I must say that I do like Khorne Berzerkers. The amount of attacks they pour on is Viscious. After 2 or 3 close combats with my squad of Berzerkers, the sargeant in the squad never even had the chance to attack the enemy, because all had been layed low before he could. The Furous Charge works out fantastic, the ability to increase initiative and strength over a space marine force pays great dividends. I can only imagine what these beasts must have been like with the psycho charge at the beginning of each turn along with Khornate chainaxes. They assisted my tzeentch force with distinction, and I regret not having them earlier.
verry Niiice.....
Forcefed24- Dark Apostle
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Number of posts : 436
Age : 50
Location : Miami
Armies : Thousand Sons, Necrons, Tyranids
Registration date : 2008-03-04
Re: Khorne Berzerkers
People complaint about the chaos codex, yes they have no fluff anymore, but holly shit, they are sick mofos.
luis the young- The Lord of Cuba
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Number of posts : 2971
Age : 50
Armies : Orks, Space Wolves, O&G, Skaven, Lizardmen, Beastmen, Tyranids, FOW Peasant Canibal Army
Registration date : 2008-03-03
Re: Khorne Berzerkers
no, they still have almost no options for your units. Lets not forget that.
rokassan- Internet bully
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Number of posts : 3612
Age : 49
Location : Miami
Armies : [40k]Chaos SpaceMarines,IG,Orks,Chaos Demons[FoW]MW-Italians,LW-Pnz.Gren(Grossdeutchland Div.),LW U.S.Para's,[Fantasy]Orc's [LotR] Easterling force,FoW-EW French force.(LW and MW) Hungarian Tank company.
Registration date : 2008-02-27
Re: Khorne Berzerkers
Rokassan wrote:no, they still have almost no options for your units. Lets not forget that.
you are just one bitter man Bill
luis the young- The Lord of Cuba
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Number of posts : 2971
Age : 50
Armies : Orks, Space Wolves, O&G, Skaven, Lizardmen, Beastmen, Tyranids, FOW Peasant Canibal Army
Registration date : 2008-03-03
Re: Khorne Berzerkers
easy to say as an ork player.
rokassan- Internet bully
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Number of posts : 3612
Age : 49
Location : Miami
Armies : [40k]Chaos SpaceMarines,IG,Orks,Chaos Demons[FoW]MW-Italians,LW-Pnz.Gren(Grossdeutchland Div.),LW U.S.Para's,[Fantasy]Orc's [LotR] Easterling force,FoW-EW French force.(LW and MW) Hungarian Tank company.
Registration date : 2008-02-27
Re: Khorne Berzerkers
Yes, yes it is
luis the young- The Lord of Cuba
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Number of posts : 2971
Age : 50
Armies : Orks, Space Wolves, O&G, Skaven, Lizardmen, Beastmen, Tyranids, FOW Peasant Canibal Army
Registration date : 2008-03-03
Re: Khorne Berzerkers
Rokassan wrote:no, they still have almost no options for your units. Lets not forget that.
Let's see...they come with Bolter, and a bolt pistol and CCW standard...they are uber beasts...they can shoot AP3 bolters (if you pick he right power)....they can dish out 3-4 attacks a person (for regular Bezerkers)...THEY DON'T NEED EXTRA OPTIONS!!! THEY HAVE THEM ALL STANDARD!!!
Don't be so bitter Bill...just because they took all the fluff and fun out of the list...
lordfairfax2001- Primarch
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Number of posts : 739
Armies : WHFB: High Elves, Wood Elves, Lizardmen and many more; WH40K: SM, Ordo Malleus, Eldar; BFG: Eldar; M
Registration date : 2008-03-06
Re: Khorne Berzerkers
The eldar guy talking about cheeze... that's funny.
Ovich- Lord of Chaos
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Number of posts : 2629
Age : 50
Location : Miami, FL
Armies : Iron Warriors, Empire, Woodelves, Vampire Counts, Warriors of Chaos, Mid War Italians, Late War Soviets, Skorne
Registration date : 2008-02-29
Re: Khorne Berzerkers
Ovich wrote:The eldar guy talking about cheeze... that's funny.
What??? 2 Wraithlords, 10 Wraitguard, an Avatar and something like 18 S6 AP2 shots in a standard 1850 list isn't cheesy!!! It's pure evil!!!
lordfairfax2001- Primarch
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Number of posts : 739
Armies : WHFB: High Elves, Wood Elves, Lizardmen and many more; WH40K: SM, Ordo Malleus, Eldar; BFG: Eldar; M
Registration date : 2008-03-06
Re: Khorne Berzerkers
So yesterday i played against Eldar, i launched arround 30 orks at a falcon, warboss, 5 nobs all power claws and i had arround 7 boys on the back of the falcon.... 55 or so attacks later, the falcon was shaken and had lost one gun ...... WTF !? thank God my truk Kareeemed 18 inches away from his avatar when he killed my truck, and landed close to the falcon and i was able to unload 13 fearless orks and assault the back of the Falcon, or i may not even have gotten THOSE results out of it !!!
sooooo broken ...
sooooo broken ...
luis the young- The Lord of Cuba
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Number of posts : 2971
Age : 50
Armies : Orks, Space Wolves, O&G, Skaven, Lizardmen, Beastmen, Tyranids, FOW Peasant Canibal Army
Registration date : 2008-03-03
Re: Khorne Berzerkers
Again, all of the people trying to equivocate for the castruated flavorless codex for CSM. We are not saying it isn't COMPETETIVE. We are saying it's Boring, and we would prefer CUSTOMIZATION as opposed to Gav thorpe deciding what my loadout for each veteran will be. Anyone that plays Chaos seems to understand, the ones that haven't run a chaos army don't quite get it.
Forcefed24- Dark Apostle
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Number of posts : 436
Age : 50
Location : Miami
Armies : Thousand Sons, Necrons, Tyranids
Registration date : 2008-03-04
Re: Khorne Berzerkers
Talk about boring, try the Necrons and try coming up with a list that was at least a little different than the one you used yesterday. Every tournament i try to find a away to change my list n modify it to be a more well rounded list.
Necron Nodal Command- Neophyte
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Number of posts : 27
Age : 38
Registration date : 2008-03-07
Re: Khorne Berzerkers
Necron Nodal Command wrote:Talk about boring, try the Necrons and try coming up with a list that was at least a little different than the one you used yesterday. Every tournament i try to find a away to change my list n modify it to be a more well rounded list.
Not sure who this was directed to, but my list IS a well rounded list, i got great firepower, very strong hand to hand, super mobility and good numbers. I have yet to loose a game using my mechanized orks (BROKEN!) the only one that has held me in check was you with your 2 monoliths and the never dying necrons , and that game was a tie.
Once the new edition comes into effect and units block line of sight, i will be able to field foot slogging orks again behind a screen of 40 grots and 100 orks walking behind them
Till then... Kult of Speed all the way baby !!!! ZZZOOOOOOOOOOOOOOOOOOOOOMMMMM !!!!!
and yes, im still tying to figure out how they worked into the chaos fluff all the chaos marines forgetting 10,000 years of experience and then not getting any vet skills .... lol
luis the young- The Lord of Cuba
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Number of posts : 2971
Age : 50
Armies : Orks, Space Wolves, O&G, Skaven, Lizardmen, Beastmen, Tyranids, FOW Peasant Canibal Army
Registration date : 2008-03-03
Re: Khorne Berzerkers
so basically the reason the CSM Codex sucks is due to the loss of fluff (i.e., gods and vet skills and legion rules, etc.) and although the units remains strong, most CSM players will generally field the same army right? there will be little variations b/c now u can have nurgle powers in the same army as slaanesh powers? does that sound about right? those are the problems i see anyway.
and what's a better shooty unit - noise marines or Thousand Sons?
and what's a better shooty unit - noise marines or Thousand Sons?
Plague30- Traitor Marine
- Number of posts : 192
Location : Miami, FL
Armies : Chaos
Registration date : 2008-03-13
Re: Khorne Berzerkers
Shooty wise, I would say Noise marines are more effective. The sonic blasters are versatile......if they stand still they can fire 3 shots, if they move, 2.....plus that 5 initiative if they get charged doesn't hurt either.
Forcefed24- Dark Apostle
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Number of posts : 436
Age : 50
Location : Miami
Armies : Thousand Sons, Necrons, Tyranids
Registration date : 2008-03-04
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