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FORGEWORLD NECRON LOVE!

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FORGEWORLD NECRON LOVE! Empty FORGEWORLD NECRON LOVE!

Post by acidchalk (erick) Fri Sep 24, 2010 9:28 am

http://www.forgeworld.co.uk/News/Necron_Tomb_Stalker.html

i am so buying this thing!

acidchalk (erick)
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Post by KingdomCome Fri Sep 24, 2010 11:50 am

That's awesome. If Necrons had mechanical bugs for support they'd be so much cooler.
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Post by acidchalk (erick) Fri Sep 24, 2010 2:19 pm

Ya'll better let me use this in the tournaments!

acidchalk (erick)
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Post by jspyd3rx Fri Sep 24, 2010 4:24 pm

If only. Feel free to proxy though this Wednesday. I won't complain.
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Post by KingdomCome Fri Sep 24, 2010 7:03 pm

I just read the experimental rules for this baby they are WAAAAAYYYYY OP for 195 points. A toughness 7 MC that can move literally anywhere it wants!!! I wish Necrons really had this baby, it would fill a much needed hole in their game.
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Post by jspyd3rx Fri Sep 24, 2010 7:25 pm

Kool thing is that this might make it into the codex. This model was done on a whim and not for any of their expansions. Forge World was only allowed to do the model with permission from GW and after their codex and models were complete.
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Post by KingdomCome Fri Sep 24, 2010 7:57 pm

That would be pretty cool. If it did make it into the codex, it would probably make most lists.195 points and its just sick.
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Post by FrankH Sat Sep 25, 2010 12:34 am

Mini deceiver. I'd play one.

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Post by KingdomCome Sat Sep 25, 2010 1:07 am

For 195 and its non unique I'd play 3!
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Post by FrankH Sat Sep 25, 2010 8:48 am

You still want at least one monolith.

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Post by acidchalk (erick) Sat Sep 25, 2010 1:27 pm

Considering 10 necrons warriors is 180 fook yeah i want 3 lol. It'd be fun to run no liths and deep trike 3 of these bad boys lol.

acidchalk (erick)
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Post by jspyd3rx Sun Sep 26, 2010 9:55 am

Painted!

http://www.warseer.com/forums/attachment.php?attachmentid=97261&d=1285490902
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Post by KingdomCome Sun Sep 26, 2010 10:03 am

FrankH wrote:You still want at least one monolith.
Really? I would think these things are more killy and durable than a monolith. Since they are fewer points than a monolith, you can have more Necrons bodies upping your phase out count.
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Post by jspyd3rx Sun Sep 26, 2010 10:06 am

Monolith is just very handy and more durable than people think. Never know when teleporting troops out of combat might come in handy.
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Post by jspyd3rx Sun Sep 26, 2010 10:09 am

Just saw new land raider variant. Retarded specs are thunderfire cannon with twinlinked multi melta sponsoons.
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Post by KingdomCome Sun Sep 26, 2010 10:15 am

Meh.
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Post by jspyd3rx Sun Sep 26, 2010 8:25 pm

I really like this thing.

http://www.ifelix.net/gamingblog/wp-content/uploads/2010/09/IMG_4456.jpg

http://www.ifelix.net/gamingblog/wp-content/uploads/2010/09/IMG_4454.jpg

http://www.ifelix.net/gamingblog/wp-content/uploads/2010/09/IMG_4457.jpg

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Post by acidchalk (erick) Mon Sep 27, 2010 9:01 am

That thing won't replace a monolith but it'll be fun to play with three of them from time to time. And T7 is not that durable, besides if you pump it full of plasma or other ap3 or less it's in trouble.

acidchalk (erick)
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Post by jspyd3rx Mon Sep 27, 2010 9:46 am

List I would run:

Lord- 210
Troop- 3x10 warriors = 540
Fast- 13x destroyers = 650
Heavy- 3x tomb stalkers = 585
Total- 1985

You would have to pump a lot o fire into one stalker to kill it. Though you won't get all three and the 13x destroyers have room to wreck face.
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Post by acidchalk (erick) Mon Sep 27, 2010 9:55 am

The only thing to look out for is a squad of termies with thunderhammers. Those things will beat one to pieces. I was thinking 1 lith and 2 stalkers hide one behind lith and deep strike the second one.

acidchalk (erick)
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Post by jspyd3rx Mon Sep 27, 2010 9:59 am

I was thinking that too. For termies, I always threw my lord at them. No one ever usually runs more than five in a squad and with the lord's scyth, no saves equals dead termies. Go Local Meta-Game, Yea!
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Post by chef xenos Mon Sep 27, 2010 10:59 am

as for shooting
you are pumping the same amount of shoots as you would a fex
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